Welcome to Attollo 3D

Attollo 3D XNA Engine is a managed engine written in XNA 1.0 and C# 2.0. This engine is written using managers and wrappers for easy content generation through a scenegraph. Features particle effects, model loading, terrain, etc.

Our Pages

Where Does "Attollo" Come From?
Features & Projected Features

Recent News

October 23, 2007: Today we have fixed the issue with blending when the post-processing a particle effects are applied. Finally, it is solved! :P We have updated the images here to be a little bit smaller so that they do not stretch the screen, and we have also updated them to demonstrate the blending fixes.

October 22, 2007: Project officially announced

October 9, 2007: Project work began underway...

Images

Simple Engine Shot Using The DirectX SDK Tiger Model

AttolloScreenCP1.jpg

Engine Shot Demonstrating 1 of the 5 Bloom/Motion Blur Effects

AttolloScreenCP2.jpg

Engine Shot Demonstrating The Beginnings Of Our Particle Engine

AttolloScreenCP3.jpg

Last edited Oct 23, 2007 at 9:59 PM by Seraphino, version 15