Welcome to Attollo 3D
Attollo 3D XNA Engine is a managed engine written in XNA 1.0 and C# 2.0. This engine is written using managers and wrappers for easy content generation through a scenegraph. Features particle effects, model loading, terrain, etc.
Where Does "Attollo" Come From?
Features & Projected Features
October 23, 2007
: Today we have fixed the issue with blending when the post-processing a particle effects are applied. Finally, it is solved! :P We have updated the images here to be a little bit smaller so that they do not stretch the screen, and we
have also updated them to demonstrate the blending fixes.
October 22, 2007
: Project officially announced
October 9, 2007
: Project work began underway...
Simple Engine Shot Using The DirectX SDK Tiger Model
Engine Shot Demonstrating 1 of the 5 Bloom/Motion Blur Effects
Engine Shot Demonstrating The Beginnings Of Our Particle Engine